API Supported
OpenCL, DirectCompute, DirectX 12, OpenGL 4.5, Vulkan
Features
Nvidia nVIEW Multi-Display Technology, Nvidia CUDA technology, Nvidia 3D Vision technology, Error Correcting Codes (ECC) Memory, Full-Scene Anti-Aliasing (FSAA), NVIDIA GPU Boost, Nvidia GPUDirect, 16x angle independent anisotropic texture filtering, Shader Model 5.1, NVIDIA GigaThread engine, transparent multisampling, 32-bit per-component floating point texture filtering and blending, 64x full scene antialiasing, 32K Texture and Render Processing, NVIDIA Turing GPU architecture, 288 NVIDIA Tensor Cores, 36 NVIDIA RT Cores, 7.1 Tflops peak single-precision floating point performance, 57 Tflops tensor performance, 43T RTX-OPS Performance, 6 Giga Rays/Sec cast, 14.2 Tflops peak half-precision floating point performance, 28.5 Tflops peak integer operation performance, motion adaptive shading, variable rate shading (VRS), texture space shading, multi-view rendering (MVR), NVIDIA NGX technology
Designed For
HP Workstation Z2 G4 (MT, 500 Watt, 650 Watt), Z2 G5 (tower), Z4 G4 (1000 Watt, 750 Watt), Z6 G4, Z8 G4 ¦ ZCentral 4R Workstation (1350 Watt)